• Tomb of Annihilation
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  • Astral Sea Encounters
    BAM
    [–]
    Ship
    BAM
    [–]
    Wildspace Encounters
    BAM
    [–]
    Cloud Giant
    BGG
    [–]
    Death Giant
    BGG
    [–]
    Dinosaur World
    BGG
    [–]
    Elemental Air
    BGG
    [–]
    Elemental Earth
    BGG
    [–]
    Elemental Fire
    BGG
    [–]
    Elemental Water
    BGG
    [–]
    Fiendish Incursion
    BGG
    [–]
    Fire Giant
    BGG
    [–]
    Fomorian
    BGG
    [–]
    Frost Giant
    BGG
    [–]
    Giant Construct
    BGG
    [–]
    Giant Kin
    BGG
    [–]
    Giant Necropolis
    BGG
    [–]
    Hill Giant
    BGG
    [–]
    Megafauna World
    BGG
    [–]
    Stone Giant
    BGG
    [–]
    Storm Giant
    BGG
    [–]
    At Sea
    DMG
    [–]
    Sylvan Forest
    DMG
    [–]
    Undersea
    DMG
    [–]
    Urban
    DMG
    [–]
    Mortuary Encounters (Levels 11—16)
    d10Encounter
    1Factol Skall* drifts through the Mortuary toward his orrery (detailed later in this supplement).
    2Two guardian nagas slither up to the party. The nagas are collecting stories about those who have passed.
    3A death tyrant, eager to build its undead army, lingers outside a derelict crypt. The monster accosts any non-Undead it encounters.
    4An arcanaloth testator informs the characters they much each present a copy of their last will and testament to continue their exploration. If a character doesn't have a will, the testator offers to write one for them on the spot in exchange for 10 gp each.
    5A githyanki knight and four pallbearers (githyanki warriors) march toward a portal to the Astral Plane to honor a fallen comrade. The githyanki attack characters who interrupt their solemn procession but accept any who share the load as one of their own.
    6A sarcophagus-like animated coffin* conveys a haughty mummy lord to its tomb. Two mummies walk alongside the coffin. The mummy lord demands that passersby acknowledge its rule with a bow; the mummies attack all who refuse.
    7A cadaver collector† emerges from a portal to Acheron, dragging a cart of corpses behind it.
    8A deathlock mastermind† leads four deathlocks† in an unholy ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect.
    9Four minotaur skeletons carry a palanquin of bones supporting a hostile skull lord.†
    10A narzugon† astride a nightmare patrols a stretch of catacombs as part of an archdevil's errand. The narzugon attacks any non-Undead, eager to add their souls to archdevil's growing collection.
    †Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d6 if you don't have that book.
    *See the appendix.
    Dice Roller